Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Getriebebulle![]() ![]() | 7 kills: 0, deaths: 7 | 0% | 1.078 Not Qualified | 40.38% +2.38 skill (1) | ||
- ACID_dat![]() ![]() | 3 kills: 2, deaths: 1 | 67% | 995 Not Qualified | 48.17% +2.07 skill (1) | ||
- 6![]() ![]() | 1 kills: 1, deaths: 0 | 992 Not Qualified | 48.50% +2.06 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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ACID_dat Better avoid this opponent next time |
Skill Booster |
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Getriebebulle Gain optimal skill by winning next confrontation |
Push Over |
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6 Collect your easy points here |
Skill Sponsor |
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6 Paid his dues, better thank this opponent next time around |