Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- GEMOR 0,100 | 42 kills: 30, deaths: 12 | 71% | 926 Bootcamp League | 20.26% +3.19 skill (1) | ||
- Volf 0,100 | 31 kills: 24, deaths: 7 | 77% | 1.100 Bootcamp League | 11.54% +3.54 skill (1) | ||
- Apollo -nVts- 1,99 | 18 kills: 7, deaths: 11 | 39% | 1.107 Major League | 11.26% +3.55 skill (1) | ||
- misiu 0,100 | 11 kills: 8, deaths: 3 | 73% | 1.710 Expert League | 1.24% +3.95 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
Apollo -nVts- Better avoid this opponent next time |
Skill Booster |
misiu Gain optimal skill by winning next confrontation |
Push Over |
GEMOR Collect your easy points here |
Skill Sponsor |
Volf Paid his dues, better thank this opponent next time around |