Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Uncle Vic![]() ![]() | 7 kills: 2, deaths: 5 | 29% | 639 Bootcamp League | 34.31% +2.63 skill (1) | ||
- Hash![]() ![]() | 6 kills: 1, deaths: 5 | 17% | 884 Bootcamp League | 16.97% +3.32 skill (1) | ||
- Koch![]() ![]() | 6 kills: 3, deaths: 3 | 50% | 1.226 Major League | 5.22% +3.79 skill (1) | ||
- dante![]() ![]() | 5 kills: 1, deaths: 4 | 20% | 841 Not Qualified | 19.42% +3.22 skill (1) | ||
- milad![]() ![]() | 4 kills: 3, deaths: 1 | 75% | 486 Not Qualified | 48.47% +2.06 skill (1) | ||
- [SS]DASHH![]() ![]() | 3 kills: 0, deaths: 3 | 0% | 464 Not Qualified | 50.57% +1.98 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |