Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- room 0,100 | 32 kills: 28, deaths: 4 | 88% | 668 Not Qualified | 73.08% +1.08 skill (1) | ||
- Bandera 0,100 | 26 kills: 24, deaths: 2 | 92% | 979 Bootcamp League | 45.11% +2.20 skill (1) | ||
- Dagon 0,100 | 14 kills: 14, deaths: 0 | 636 Not Qualified | 75.43% +0.98 skill (1) | |||
- Arcyscccc 0,100 | 13 kills: 12, deaths: 1 | 92% | 671 Not Qualified | 72.82% +1.09 skill (1) | ||
- Lego2 0,100 | 10 kills: 8, deaths: 2 | 80% | 1.173 Major League | 28.10% +2.88 skill (1) | ||
- Rush Shugger 0,100 | 9 kills: 5, deaths: 4 | 56% | 734 Not Qualified | 67.79% +1.29 skill (1) | ||
- DeniKir 0,100 | 3 kills: 1, deaths: 2 | 33% | 659 Not Qualified | 73.74% +1.05 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |